Wednesday 7 August 2013

Dark Souls Review


Dark Souls Review:


Introduction:

Dark Souls the name that brings Fear and Despair to gamers at the thought of playing this game the spiritual successor to Demon's Souls exclusively for the PS3 this spiritual successor decided to bring the pain and frustration to players across the PS3 and the Xbox 360 and later to the PC known for its punishing difficulty level to put the player through there paces like never seen on a console for many years but is this game worth the punishment and loud screams of profanity or is this one journey that is just not worth the punishment 

Story:

Dark Souls has a fairly vague story and not one that is instantly apparent to all the players the only thing that is set in stone is that the game tells you of the bonfires and the Lords that rule over the land leading to Lord Gwyn of Cinder the game is set on the premise that you are to link the bonfires bringing light to the world forever it is a vague story but one that keeps the player running through many times making the story come together the game dose drop subtle hints to the player of the story going much much deeper to places that i wont spoil but it is unusual and a refreshing change of pace that the story is left for the player to explore and find out through exploration and playing through multiple times to find the deepest depths of the story and making your Undead the one that has saved the world and understood the entirety of the story 


Gameplay:

The gameplay in Dark Souls is deep and punishing with a great emphasis on defense and customization with hundreds and hundreds of customization options upgrade able weapons armor and rings with enough to keep the player searching for the best of the best the combat is tactical and fluid making the player think on there feet when taking down even the simplest looking of enemies with the punishing difficulty making even the tiniest of enemies a pain for the player to hit and deal with with a stunning array of enemies to fight off from undead soldiers to skeletons to giant dragons with hoards of teeth the game keeps the players on there toes with a parry system that can be used on certain enemies but not all ranged combat with ether a bow and arrow or magic given the right upgrades to your characters stats only adding to the difficulty level is the currency in the game known as souls but i hear you ask how can this add to the difficulty level well here is your answer the game makes you choose you can buy that armor you want or you can level up since the currency is used on both your items or your stats making the player really think about there options before they make them giving the player a breath of fresh air of full 100% control of how there character is going to turn out by the end of the game the movement and camera are a little sluggish and during a fight with a large enemy or with a hoard of enemies it can cost you a life bar you may also need to take note that bathroom breaks or food breaks must be done while resting at a bonfire as in Dark Souls same as in Demon's Souls there is no pause button and no way to keep enemies at bay other than being at a bonfire which resets and brings all enemies back to life while punishing the gameplay is nothing short of rewarding experience 

Design:

The design in Dark Souls from the Undead Asylum to the Bright City of Anor Londo is stunning with great visuals that look and feel like you have stepped into a world where its inhabitants have  lived in fear and squallar the environments while stunning do suffer from some chalky textures and some very subtle frame rate lags and some fuzzy outer edges the game dose suffer to close inspection but other wise the game still looks stunning with environments that make you feel fear and feel the darkness creeping in on them while it suffers its not enough to make any player look for the flaws it still has enough pros to keep the player looking at the stunning skyline large castles or horrific enemies that are about to try and take your life 

Multi-player:

Good News there is a Multi-player mode in Dark Souls while you may not notice right away because there are no lobbies or anything the multiplayer works on a new premise in Dark Souls you will be Invaded by other players who choose to invade your world or you can invade there world it can be set up mutually between players to have a dual but this must be done between friends to challenge the battles will take place Mid game and there is no way to avoid it other than not having your xbox or ps3 connected to the internet while frustrating there are rules to this factor there are ways to stop it by getting certain items mid game that will keep the player under raps and as well as needing a specific item to invade worlds in the first place making the multiplayer exciting and dynamic as well as extremely unique as multiplayers go it is a great experience and is unlimited to the amount of players that can participate in a battle making for some great times to be had in the middle of this unforgiving world 

Verdict:

Dark Souls is a punishing game that keeps the player thinking and on there toes while unforgiving and can lead to extreme profanity its worth the trouble if your sick of games you can blast through in a single sitting with a deep realm to explore with tons of items and upgrades to be done the game is a refreshing change of pace that is worth a look at least once and if your looking for that next great challenge then this is the game you have been yearning for with a story that will keep you playing through all the new game + levels it is worth taking a look through Dark Souls and feeling like you have played a game that has tested your metal 

Rating Out Of 10:

9.5 
Stunning Hardcore game that will test the meaning of gamer although it dose suffer from some mild issues that are easy to ignore  



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